Markéta Baňková

1969
Praha
Praha

Markéta Baňková is one of the first generation of Czech internet artists. Although she is no longer active in the field of net art and is currently engaged in popularising science mainly through literature, her work remains crucial for mapping the beginnings of net art in the Czech Republic. A general interest in network structures can be observed in her work, whether this involve web-based works such as Město.html (1998–1999) and New York City Map (1999–2002), or in the exploration of relationships through genetics in the novel Maličkost / Bagatelle (2015).

The origins of net art date back to the mid-1990s, when the unified interface WWW, i.e. World Wide Web, was expanded. Net art, or Internet art, is characterised by its dependence on the Internet environment, without which the work could not function. As Marie Meixner, an artist and theoretician working in the sphere of net art, says, the first projects from the 1990s explored the possibilities of the new medium in cyberspace and were mainly socio-cultural in nature, based on the communicative possibilities of the Internet. Net art, through participation, allowed the viewer to disrupt time and space, mediating communication across continents and completely changing the nature of the perception of geographical boundaries. The “language of computers” was also a fundamental and frequent communication tool. Projects that made direct use of the aesthetics of computer language could only be understood by those who could read the source code and could therefore reveal the hidden meaning of the work (Meixnerová: Net Art before WWW: A Planetary Fellowship. (The Artists of Net Art 1.0 Generation as a Specific Subculture), in: #mm net art – internetové umění ve virtuálním a fyzickém prostoru prezentace, 2014).

The distortion of time and space is also characteristic of Baňková’s “web-based” works, for example the aforementioned and probably the most important and extensive work of the artist’s net-art period from 1999, New York City Map (https://www.nycmap.com/). A New York City internship funded by the International Studio Program and the Soros Center for Contemporary Art in Prague enabled Baňková to create a hypertextual, interactive map of the city, combining authentic recordings of its traffic, photographs, animations, and more. “I had a vision of a hypertextual labyrinth in front of my eyes, which the layout of New York City resembles so much – over time, it turned out that the system of rectangular streets is very suitable for the web to process, and the form of a hypertextual web is a good way of expressing the poetics of New York.” (Baňková: NEW YORK CITY MAP [on-line], http://www.bankova.cz/marketa/prace/Marketa.html, accessed 13 November 2020). In all, she created a kind of “urban jungle” and “a project that she herself was trying to find on the Internet at the time” (interview with Markéta Baňková O NYXmap pro Berlínskej model [on-line], https://www.youtube.com/watch?v=ty56wDYJHzs&ab_channel=MarketaBankova, accessed 13 November 2020). The significance of the project is also interesting in the context of platforms that did not exist at the time, such as Google Maps. It was the creation of a completely new, virtual environment that translated real space into a web interface that was accessible to anyone, from any part of the world. In 2001, after the attack on the World Trade Center, traffic to this web-work increased rapidly, and Baňková therefore turned New York City Map into an information portal for a while.

The artist’s earlier project entitled Město.html (1998–1999) (https://www.bankova.cz/mesto/) works on a similar basis. The Internet novel, consisting of 42 web pages of text, presents the city as a living organism, a network structure based on the interweaving of individual people and their stories. As an Internet work, it characteristically ignores the temporal, purely narratival line and creates a network of texts, images, animations and sounds. Through their participation, the visitor interacts with the story and gradually creates a complex image of a system such as the city itself.

Scribble or Čáranice, CNN more in the picture(s) (2005), another net-art work by Baňková, is also collage-like in nature. It is a visual blog that “hacks” the pages of CNN world news and generates automatic drawings – scribbles – based on the content of the main article, which form a kind of subjective commentary. In the annotation to the piece, Baňková refers to the mindless doodling that people tend to indulge in when someone puts, say, a newspaper in front of them. As with previous projects, she encourages the visitor to interact with the work, either by contributing their own scribbles or sending their opinion to her by e-mail.

Baňková is currently writing books featuring her own illustrations, a direction apparent in her work from the very start. Her novels have moved from hypertext into real space, specifically into the field of science, which is now an area of active interest for her. Her debut book for children and adults, titled Magpie in the Realm of Entropy (2010), received the Magnesia Litera Award in 2011. Contact with the target user remains important for her work, and she encourages her audience to participate and further develop the work.

2020

Markéta Baňková is one of few Czech female artists who intensively devotes herself to new media. Her work is more specific in that in its core it focuses on internet projects. „Net art“ is a relatively young field of art. It’s specialness comes from the fact that it joins on one hand a certain „fleetness“ and on the other, a global reach. Net art takes place in a  new type of reality, independent of classic categories of time and space. It’s space is the „net“, not the three-dimensional lacuna that most objects are placed in. The main components of the network space are trajectory, vectors, and communication channels. Here space is in constant movement between „logged on“ visitors. A fitting metaphor for this environment is a map as a network of routes and symbols. Therefore it is no accident that one of Markéta Baňková’s main projects presents a  virtual map (New York City Map, 1999-2002). One can access this map at any time on the internet (www.nycmap.com) and move around in its varied signage layers (photographs, symbols, texts). Here the truly most noticeable element is the tension between reality and virtuality, which refer to the qualities of the modern urban environment. The town stands at the centre of the artist’s interest in its relationship to new technologies. Even the video-installation Šum města (2002) takes notice of the urbanist-technological parallel and creates a picture collage or montage, in which classic time and space dimensions are disrupted. The artist has completed multi-media artistic training (graphic design, new media). In various artistic fields she observes the issues of structure, communication and the virtual aspects of images. Even her works are tinged by fleetness and discourse, rather than a tendency toward staid and immutable subjects.

2002

Studium:

1989–1997 
AVU Praha, ateliéry grafiky a nových médií

Stáže, tvůrčí pobyty:

1999
stipendium International Studio program, New York ve spolupráci s Centrem pro současné umění Praha

1993
studijní stáž, Maryland Institut of Art, Baltimore, USA

1992
studijní stáž, Middlesex Polytechnic, Londýn, VB
 

Ocenění:

2016
Cena Česká kniha za knihu Maličkost

2011
Cena Magnesia Litera za knihu bajek Straka v říši entropie

2002
nominace na Cenu Jindřicha Chalupeckého

2000
nominace na International Media Art Award, Zentrum für Kunst und Medientechnologie, Karlsruhe

Monographs, Catalogues, Publications

2014
Meixnerová Marie (ed.): : #mm net art – internetové umění ve virtuálním a fyzickém prostoru prezentace, edice PAF, 2014

2009
Tetiva Vlastimil, Kokolia Vladimír (ed.): Mémy Grafiky 2: ateliér Grafika 2 profesora Vladimíra Kokolii na Akademii výtvarných umění v Praze, výstavní katalog, vydala Alšova jihočeská galerie, 2009

Articles, Media, Internet

2016
Mandys, Pavel: Recenze: Držitelka Litery Markéta Baňková se ve své romanci z času genetiky zasnila, Hospodářské noviny [online], 2016, Dostupné z: https://archiv.ihned.cz/c1-65154310-marketa-bankova-malickost-recenze

2014
Blažíček, Martin: Umění, nebo síť?, Časopis Vital č.4/2014

2010
Zídek, Petr: Chtěla jsem být hackerkou, Lidovky.cz [on-line], 2010, Dostupné z: https://www.lidovky.cz/noviny/chtela-jsem-byt-hackerkou.A101002_000091_ln_noviny_sko

2000
Fišer, Marcel: New York podle Markéty Baňkové, Časopis Ateliér č.6/2000

1999
Multimediální umělkyně Markéta Baňková vás vezme na výlet do New Yorku, iDnes.cz [on-line], 1999, Dostupné z: https://www.idnes.cz/kultura/vytvarne-umeni/multimedialni-umelkyne-marketa-bankova-vas-vezme-na-vylet-do-new-yorku.A_990930_212917_vytvarneum_and

Brouzdejte se virtuálním Městem s umělkyní Markétou Baňkovou, iDnes.cz [on-line], 1999, Dostupné z: https://www.idnes.cz/kultura/vytvarne-umeni/brouzdejte-se-virtualnim-mestem-s-umelkyni-marketou-bankovou.A_990708_121930_vytvarneum_and

Other critical texts

Lustigová, Petra, Umění nových médií v České republice do roku 2000. Diplomová práce. Vedoucí práce: prof. ak. soch, Tomáš Ruller, Filozofická fakulta Masarykovy univerzity v Brně – Ústav hudební vědy, Teorie interaktivních médií. Brno, 2014. Dostupné z: https://is.muni.cz/th/dsrju/Umeni_novych_medii_v_CR_do_roku_2000.pdf

Solo Exhibitions

2019
Jindřichův model #5: Markéta Baňková, Berlínskej model, Praha

2016
Legenda Markéta Baňková, Galerie Havelka, Praha

2002
Svět v JPG obrazech, Galerie U Bílého jednorožce v Klatovech, Klatovy

Group Exhibitions

2009
Mémy Grafiky 2, Wortnerův dům, Alšova jihočeská galerie, České Budějovice

2006
Radical Software, Piemonte Share Festival, Torino
Transposing geographies, Images Festival, Toronto

2003
Platform for Art Online, London Underground, Londýn

2002
Re-media, FotoFest festival, Whitney Museum, New York

Other Realizations

2000
JPG Obrazy planety Země, online výstava fotografií

Collections

Rhizome ArtBase, The New Museum of Contemporary Art

Net Art Idea Line, Whitney Museum of American Art

Artwork